Based on the Barda map from Tanki Online, West Prime features a darker game environment since the entire setting is located indoors - within a humongous power plant of sorts. This allows tanks with darker paints to blend in effortlessly into the environment unless they happen to move into one of the few brightly illuminated spots on the map.
Due to its large size, the map is also perfect for railgun and shaft players to camp in since they will have a clear line of sight most of the time. There is also a bridge in between the spawning grounds for both teams and it is here most close combat players (with their short-ranged and strong armored tanks) will duke it out on.
As there are no railings or concrete lining the bridge (except in the middle part), tanks can be tipped over the edge, or you could even intentionally "fall" off the bridge in an attempt to escape an enemy tank. Just be sure to land on your tank thread and not on your turret! Of course, with hardly any obstacles to protect the tanks from being "sniped off" by long-ranged guns, it is a risk to use the bridge at all unless you are sure that both left and right sides of the map have been secured by your team.
There is also a separate and pretty huge section off to the side where players can use to try to flank or outflank the enemy team. If you like to camp and ambush enemy tanks that pass by, West Prime has plenty of hiding spots for you to find and select from too. The map is available on all 3 battle modes, DM, TDM and CTF and can house up to 20 players (10 from each team).